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Experience


Collab Visuals

Posted on October 22nd, by admin in Experience, Interactive, Motion. No Comments

Collab Visuals

Clubs, festivals and tours are closed worldwide due to pandemic. Musicians have turned to virtual concerts. But without a shared connection between audience and performer we miss something. This is an experiment in restoring that shared experience: a collaborative framework for fans to create the visuals for virtual concerts TOGETHER.

Fans share visual “seeds” which drive animation on the main screen, built on a generative framework of cellular automata. Intuitive controls allow for real time visual tweaks and effects. A Rails backend supports thousands of fans seamlessly. A 100% Javascript frontend built on ThreeJS and WebGL means no app to download – and smooth performance on laptops, tablets, and phones. Even when we are apart, we can create something together.

Design/Code: Elliot Kealoha Blanchard



Li-Ning Paris Fashion Week

Posted on February 19th, by admin in Experience, Motion. No Comments

Li-Ning Paris Fashion Week

We collaborated with Huge Conglomerate for Li-Ning’s 2020 Paris Fashion Week event.

Invisible Light Network created over 15 minutes of animation inspired by classic 90s science fiction films, all playing on a massive architectural screen.

Creative Director: Elliot Kealoha Blanchard
Design/Illustration: Khaled, Kirokaze, Minimoss, Mr. HK, Nauris, Softwaring
Animation: Guilherme Vasconcellos, Caue
Edit: Akemi Blanchard



Greenscape

Posted on June 17th, by admin in Boards, Experience. No Comments

Greenscape

Designed and built this virtual set for Angela Chen and Adam Lassey’s Greenscape project. Greenscape debuted for Haworth at NeoCon 2019, and was developed in partnership with Studio Urquiola and Apartamento Studios.

Breakdown video here.

Design/Texture/Lighting/Comp: Elliot Kealoha Blanchard



Okta: RORSCHACH ME

Posted on May 3rd, by admin in Experience, Industrial Design, Interactive, Motion. No Comments

Okta: RORSCHACH ME

Our friends at Civic asked us to explore identity for Okta at Oktane19 in San Francisco. We avoid self reflection, so we created RORSCHACH ME.

RORSCHACH ME transforms you into inkblot art. Photo + Sticker + Email. Over 1,000 guests.

Agency: Civic
Representation: The Meta Agency
Creative Director: Elliot Kealoha Blanchard
Design: Elliot Blanchard
UX/UI: Kim Bourrie
Unity: Justin Link
Maya: Akemi Blanchard, Izzy Cruz
Brand Ambassador: Alsu Sabirova



RWC Empire Lounge: Lunar New Year

Posted on February 21st, by admin in Experience, Interactive, Motion. No Comments

RWC Empire Lounge: Lunar New Year

We took a road trip to Resorts Worlds Catskills for Lunar New Years.

Did we get lucky on the slots? No.

But we did create a unique experience for the big screen at the Empire Lounge that guests can control with a tablet – or their own phones. All real time. No app to install.

Makes waiting for Lady Luck a little more fun.

Representation: The Meta Agency
Creative Director: Elliot Kealoha Blanchard
Concept Art/Design/Illustration: Diego Maia
Unity: Stefan Mensen, Egor Lukomsky, Cyril Arkhipenkno, Paul Vladimirov
Maya: Csaba Bárdos, Szabolcs Sinka, Károly Seiner
UX/UI: Angela Chen, Maria Lukomskaya



Barneys 2018: #CENTIMENTS

Posted on November 28th, by admin in Experience, Motion, Short Film. No Comments

Barneys + Lexus: #CENTIMENTS

Our latest holiday collaboration with Barneys focused on giving. We produced a series of looping videos centered on #CENTIMENTS – a holiday filled with charity and service, imagined through the lens of Barneys style.

Check it out this holiday season at Barneys’ flagship and downtown New York locations.

Director: Elliot Kealoha Blanchard
Art Direction: Wiena Lin
Design: João Lavieri
Animation: Ryno Eksteen, Guilherme Vasconcellos, Steve Yasin, Elliot Kealoha Blanchard



Coachella 2018: Mindland

Posted on May 14th, by admin in Experience, Motion, Short Film. No Comments

Coachella 2018: Mindland

Mindland is our latest 360 degree dome experience. The film premiered at the 2018 Coachella Music Festival and was a collaboration with the incredible Sougwen Chung and the one and only St. Vincent.

Dome films are a unique experience, offering total immersion. The dome is a fundamentally collaborative event. Instead of the isolation of a VR headset, viewers watch together with hundreds of old and new friends. The dome combines the best elements of the classic theater experience with the latest in immersive technology.

Mindland was part of Flatland, a larger collaborative film project. Flatland gave us a chance to work with good friends Justin Bolognino, Dev Harlan, and Volvox Labs – and was generously supported by HP.

Director: Elliot Kealoha Blanchard and Sougwen Chung
Animation: Ryno Eksteen, Kris Cook, Olive Dawley, Elliot Kealoha Blanchard
Music: St. Vincent



Barney’s 2017: The Haas Brothers

Posted on February 19th, by admin in Experience, Motion. No Comments

Barneys 2017: The Haas Brothers

Our good friends at Barneys invited us to collaborate on their world famous holiday windows for the third year in a row.

This year, we teamed up with The Haas Brothers to bring their trippy spin on art and design to all four windows at Barneys flagship location – as well as a series of 10 Haas Rules for social media.

Director: Elliot Kealoha Blanchard
Design/Illustration: The Haas Brothers
Animation: Paulo Stoker, Lucas Fiacadori, Nibe Mbumba, Elliot Kealoha Blanchard
Music: Honnda
Representation: Meta.is



Future Portrait

Posted on September 5th, by admin in Experience, Interactive, Motion. No Comments

Future Portrait

Future Portrait debuted in The Lab at The Panorama Music Festival.

In Future Portrait, motion becomes animation. Simple and amazing. No green screens. No special suits. No explanations needed. Just jump in and move, or remix the action at two touchscreen stations.

Future Portrait recreates the relationship between a performer and a director in a virtual space. Change the lighting, add AI creatures, and use touch to affect the virtual particles.

The ability to create art intuitively gets people excited and involved. The best interactive experiences are ones that you don’t overthink – you just do.

Director: Elliot Kealoha Blanchard
Structural Design and Fabrication: Akemi Blanchard
Code: Aggro Studios
Choreography: Tyler Gilstrap
Dancers: Suzie Rzecznik, Steven Orrego Upegui, Benji Rama
Live Music: Nate Tucker
Camera + Editorial: Eric Chang
PAs: Yon Gon, Ben Karon, Serena Fang
Representation: Meta.is



Barney’s 2016: Peace, Love, Joy + Analog

Posted on November 21st, by admin in Experience, Motion. No Comments

Barneys 2016: Peace, Love, Joy + Analog

Barney’s invited us back again this year to create another holiday window for their new downtown store. Mashing up traditional animation, throwback CG, and vintage analog effects, PLJ+A is a cannon ball leap into the deep end of the holiday spirit.

PLJ + A was born out of a desire for exploration: exploring how the meaning of Peace, Love, and Joy extends beyond the usual holiday symbolism, and expanding the approach that we’ve usually taken to animation.

This project represented our first work in the world of analog video effects. In addition to our usual digital animation tools, we expanded the pipeline with the addition of analog equipment including Edirol V4s, VHS camcorders and Commodore 64 monitors for video feedback effects.

Director: Elliot Kealoha Blanchard
Design/Illustration: Raul Burgos, Alex Bond, Elliot Kealoha Blanchard
Animation: Jules Guerin, Guilherme … Read More »